About This Book
Learn Python Scripting From Real Life Examples
Learn how to create your own tools to speed up your workflow with the power of Python Scripting.
With the help of this guide, you can create your own tools in just 3 weeks. I shared my industry secrets, strategies I used to create tools that saved thousands of hours of production time. My tools got downloaded over 10K+ times on creative crash. If you are a CG Artist, who never wrote a line of code in your life this book is the best place to start learning how to code for VFX. I wish I had this book, when I first started. By the end of this book, you will have hands on experience writing 15+ tools and 10+ mini python modules (step by step instructions, and video tutorials included)
Coming Soon .. In 2022
Pipeline TD & Lead Rigger
Lead Rigger having experience in Scripting & Tools Development, for over 14 years in Animation & VFX industry. Having strong programming knowledge in Python, Maya Python API, C++ & MEL, currently working as Pipeline TD, Bangalore (WFH)
Provided various high quality rigs and developed many rigging and pipeline tools like Hyper Skinning System and Hyper Rigging tools for biped, quad, snake, bird and insects etc. And many other tools for Pipeline requirements
To contribute to the growth of the animation & VFX industry success through the efficient use of previous experience and skills.
Youtube Channel, which includes nearly 100 videos on all my personal rigging & Pipeline tools
Vimeo Channel, which includes nearly 100 videos on all my personal rigging & Pipeline tools
Here goes some Resources..
**Dedicated Python Channel
**Python Scripting On FB Page
**Get connected with Python Professionals
**Automate Any & Everything
**All Documentation Goes Here
**Maya Vs Python Discussion
**Python Maps -Easy To Read
**From Chad Vernon's Blog
**More Python Tutorials Here
**Yes Life Is Short, Hurry ..
**Maya (mel / Python / API etc)
**Python With Eclipse Editor
** More python tutorials here ..
Character Auto Rig System
Complete Auto Rig System
To provide the Automated Solutions, where
Speed, Quality & Consistency are main factors
And Artist can focus on creative work rather than technical issues.
Final is never final in the VFX / Animation Industry.
To bring completeness to Rigging Automation may not be always possible as technology evaluation happens continually
'A Journey towards completeness in automation'
drives me to look at all possible options
'To develop Complete Rigging & Pipeline solutions'
Pride in Numbers
Years of Experience
Tools / Utils
Videos On Vimeo
Lines Of Code
during personal time.
as_EasyRig – Biped Auto Rigging
as_EasySnake – Auto Snake Rigging
as_EasyBird – Auto Bird Rigging
as_EasyQuad – Auto Quad Rigging
as_EasyInsect – Auto Insect Rigging
as_GeoCache – Geo Cache Tool
as_DeformEasy – Cluster Based Tool
as_EasyPicker – Auto Picker Designer
as_EasyExp – Auto Mouth Rigger
as_HyperPoint – Auto Joints Placer
as_StretchEasy – For stretch and squash
as_AutoAnim - Auto Cyclic Animation
as_MultiConstrain & as_MultiConnect
as_AssetLib – Asset library
as_HyperRig – Advanced Modular Auto Rigging System
as_FaceExp – Facial Auto Rigging
as_HyperSkin – For Auto Skinning
as_ModEditor – A Modular Tool Editor
as_PickWalker & as_RightClick – For Pick Walk Selection & IK-FK Snapping